How to Make Boulder in Little Alchemy 2

Hey there, fellow alchemists! Today, we’re diving into the magical world of Little Alchemy 2 to discover the secret recipe for how to Make Boulder in Little Alchemy 2. It might sound as heavy as a bag of rocks, but fear not, because we’re here to make it as easy as pie (or should we say, as easy as a stone)!

Before we start, remember that in Little Alchemy 2, you can combine different elements to create new ones. So, let’s get those creative alchemical juices flowing!

There are 5 Ways to Make a Boulder in Little Alchemy 2

How to Make Boulder in Little Alchemy 2

Big + Rock: Combine the elements “Big” and “Rock” to create a “Boulder”.

Small + Hill: Combine the elements “Small” and “Hill” to create a “Boulder”.

Rock + Rock: Combine two “Rock” elements to create a “Boulder”.

Stone + Rock: Combine the elements “Stone” and “Rock” to create a “Boulder”.

Earth + Rock: Combine the elements “Earth” and “Rock” to create a “Boulder”.

The First four Methods are the most efficient, as they only require two elements. The fifth method requires three elements, but it is still possible to create a Boulder using this method.

Step-by-Step Guide on How to Make a Boulder in Little Alchemy 2 Using The First Method

First, you need to create the element “Big”. To do this, combine the elements “Earth” and “Time”.

Once you have created the element “Big”, you need to create the element “Rock”. To do this, combine the elements “Air” and “Pressure”.

Now that you have created the elements “Big” and “Rock”, you can combine them to create a “Boulder”.

That’s it! You have now successfully created a Boulder in Little Alchemy 2.tuneshareGoogle it

All The Combinations with Boulder in Little Alchemy 2

Certainly, here’s a table of all the combinations involving “Boulder” in Little Alchemy 2:

Boulder + AirSand
Boulder + FireLava
Boulder + WaterPebble
Boulder + PlantMoss
Boulder + LifeHuman
Boulder + TimeMountain
Boulder + PressureRock
Boulder + MetalOre
Boulder + WindSandstorm
Boulder + ExplosionVolcano
Boulder + BigMountain
Boulder + SmallPebble
Boulder + EarthquakeMountain
Boulder + HumanStatue
Boulder + VolcanoPompeii
Boulder + MountainHill
Boulder + CastleWall

These are all the combinations you can make with “Boulder” in Little Alchemy 2 as of my last knowledge update. Keep in mind that the game may have received updates with new combinations since then.

Importance of Boulder in Little Alchemy 2

In Little Alchemy 2, boulders play a significant role as a fundamental element in creating a variety of other elements and objects. Here’s a table highlighting the importance of boulders in various combinations:

Boulder + AirSandBoulders can weather into sand over time.
Boulder + FireLavaExtreme heat can melt boulders into lava.
Boulder + WaterPebbleBoulders can erode and break down into pebbles.
Boulder + PlantMossMoss can grow on the surface of boulders.
Boulder + LifeHumanHumans can sculpt boulders into statues and more.
Boulder + TimeMountainOver time, boulders can form massive mountains.
Boulder + PressureRockPressure can compress boulders into solid rocks.
Boulder + MetalOreBoulders can contain valuable ores within them.
Boulder + WindSandstormWind can erode boulders into sand during storms.
Boulder + ExplosionVolcanoExplosions can trigger volcanic activity from boulders.
Boulder + BigMountainBoulders contribute to the formation of mountains.
Boulder + SmallPebbleBoulders can break down into smaller pebbles.
Boulder + EarthquakeMountainEarthquakes can uplift boulders to form mountains.
Boulder + HumanStatueHumans can craft boulders into artistic statues.
Boulder + VolcanoPompeiiVolcanic eruptions can impact areas with boulders.
Boulder + MountainHillBoulders are part of the geological makeup of hills.
Boulder + CastleWallBoulders can be used in construction, like walls.

Boulders are versatile elements in the game, representing the raw material that can transform and interact with various forces and elements to create new and exciting combinations. Understanding their importance and potential combinations is key to progressing in Little Alchemy 2.


Little Alchemy 2 is a interesting game that allows you to unleash your creativity by combining various elements to create new items.

Making a boulder is just one of the many exciting combinations you can explore. Remember to gather stone and lava, combine them, and soon you’ll have your very own boulder to show off to your friends. Happy gaming!


What is a Boulder in Little Alchemy 2?

A Boulder is one of the elemental combinations you can create in the game. It represents a large, solid rock.

How do I make a Boulder in Little Alchemy 2?

To make a Boulder in Little Alchemy 2, you need to combine two elements: Earth and Pressure.

Where can I find the Earth element in Little Alchemy 2?

You can find the Earth element in the game by combining two basic elements: Fire and Lava, or by mixing two Earth elements together.

How can I obtain the Pressure element in Little Alchemy 2?

You can create the Pressure element by combining Earth and Earth, or by combining Air and Earth.

Are there any other combinations to make a Boulder?

No, the only way to make a Boulder in Little Alchemy 2 is by combining Earth and Pressure.

Can I use the Boulder to create other elements in the game?

Yes, you can use the Boulder as an ingredient to create various other elements in Little Alchemy 2. Experiment with combining it with different elements to discover new combinations.

What are some examples of elements I can create with a Boulder?

Some examples of elements you can create using a Boulder include Stone, Mountain, Hill, and many more. The possibilities are vast, so be creative!

Is there a specific order to combine Earth and Pressure to make a Boulder?

No, there’s no specific order to combine the elements of Earth and Pressure. You can mix them in any order to create a Boulder.

Can I undo a combination in Little Alchemy 2 if I make a mistake?

Unfortunately, you cannot undo combinations in the game. Once you’ve combined elements, the resulting element is permanent in your inventory.

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